![]() Long before games like Undertale and Fallout: New Vegas were popularizing the idea of having there be drastic consequences for making evil choices, Soul Nomad was allowing players to become a fully-fledged dark lord, complete with their own evil headquarters and opposing band of heroes. The Demon Path is an incredibly depressing tale, but it's also strangely ahead of its time in some respects. Being forced to participate in wanton slaughter results in these hapless victims going mad with fear, embracing a violent form of nihilism or just ending their own lives to escape the constant suffering. While it allows the player to recruit many of the game's minor antagonists, giving them some much-needed development, it also sees them enslave many heroic ones. Unlike other games with an evil route, however, this is an entirely separate campaign, and it's a particularly nasty one. In the game's infamous Demon Path, Revya can reject their heroic destiny and embark upon a campaign of conquest and destruction across the entire world. However, the darkest villain in Soul Nomad has the potential to be the player themselves. From the genre's usual corrupt lords and despotic gods to child slavers and abusive predators, this game's antagonists are so utterly heinous that it's all too easy to give into Gig's temptation and decimate them with his demonic power. Yet, for all his vices, Soul Nomad has so many even viler characters that he looks positively cartoonish by comparison. Being a genocidal maniac who finds slaughter hilarious, curses with every other sentence and constantly encourages the most destructive course of action, it's fair to say he'd be the villain in any other game. Speaking of which, for better or worse, Gig is the star of this show.
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